Phantom Blade Zero PC System Requirements
Official Phantom Blade Zero PC requirements and targets, plus NVIDIA's confirmed DLSS 4.5, Dynamic Multi Frame Generation, Ray Reconstruction and path tracing.
FAQ
Can a GTX 1660 run Phantom Blade Zero?
Does Phantom Blade Zero require an SSD?
How much storage space does the game need?
What are the official PC requirements?
S-GAME published four performance tiers in August 2026: minimum, recommended, ray tracing recommended, and path tracing recommended. The base tiers list a complete CPU, memory, GPU, and rendering target; the ray-tracing tiers currently add GPU and resolution targets rather than replacing every base component.
Minimum and recommended specifications
| Component | Minimum | Recommended |
|---|---|---|
| Operating system | Windows 10/11 64-bit | Windows 10/11 64-bit |
| Processor | Intel Core i7-8700K or AMD Ryzen 5 3600 | Intel Core i5-10600K or AMD Ryzen 5 5600X |
| Memory | 16 GB RAM | 16 GB RAM |
| Graphics | GeForce GTX 1660 6 GB or Radeon RX 5500 XT 8 GB | GeForce RTX 3060 Ti 8 GB or Radeon RX 6700 XT 12 GB |
| DirectX | Version 12 | Version 12 |
| Storage | Approximately 145 GB; SSD required | Approximately 145 GB; SSD required |
| Official target | 1080p / 30 FPS with upscaling | 1440p / 60 FPS with upscaling |
These are S-GAME’s official performance targets, not independent benchmark results.
Ray tracing and path tracing targets
| Rendering mode | Listed GPU | Official target |
|---|---|---|
| Ray tracing recommended | GeForce RTX 5060 8 GB | 1080p / 60 FPS with upscaling |
| Path tracing recommended | GeForce RTX 5080 16 GB | 2160p / 60 FPS with upscaling |
S-GAME does not list AMD equivalents for these two advanced rendering targets on its requirements page. It also does not specify which upscaler mode or quality preset was used, so the table should not be read as a guarantee of native-resolution performance.
DLSS 4.5 and Path Tracing
NVIDIA’s October 20, 2026 GeForce Game Ready Driver adds support for Phantom Blade Zero. NVIDIA confirms DLSS 4.5 with Dynamic Multi Frame Generation on GeForce RTX GPUs, with DLSS Ray Reconstruction enhancing the game’s path-traced lighting and effects.
The NVIDIA driver announcement confirms these graphics features; it does not publish Phantom Blade Zero benchmarks.
Is 16 GB of RAM enough?
S-GAME lists 16 GB of RAM for both its minimum and recommended PC configurations.
Is an SSD mandatory?
Yes. Both minimum and recommended configurations require an SSD. The PC installation is approximately 145 GB. Have at least 300 GB of free space during preload and unlock; once the unlock process completes, storage usage returns to approximately 145 GB.
During unlock, temporary unpacking/cache files and the complete game files coexist. S-GAME’s October 25 preload notice adds these capacity figures to the SSD requirement. See the preload time and download-size guide for the schedule and storage checklist.
Can a GTX 1660 or RX 5500 XT run it?
Both cards appear in the minimum specification, targeting 1080p at 30 FPS with upscaling enabled. The recommended profile lists the RTX 3060 Ti or RX 6700 XT for 1440p at 60 FPS with upscaling, alongside the recommended CPU and 16 GB RAM.
Official sources
- S-GAME’s official October 25 PC preload/storage notice
- NVIDIA: GeForce Game Ready Driver for Phantom Blade Zero and Call of Duty: Modern Warfare 4 (October 20, 2026)
- S-GAME official PC system requirements
- Steam store requirements
- S-GAME RTX and DLSS 4 feature announcement
Continue exploring
- Why the release was delayed — the final polish window
- Difficulty modes explained — Wayfarer, Hellwalker, and Sixty-Six Days
- Demo availability — where the game has been playable before launch
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